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elearning Magazine: Content at the Speed of Light

elearning Magazine: Content at the Speed of Light
Despite our eagerness for speedy information transfer and a once-and-for-all answer to the harassing bandwidth dilemma, an end-all solution doesn't seem to be looming on the horizon. Actually, that's not such a bad thing...The challenges are more about learning to marry the design side of your team with the technology side, analyzing your needs in order to determine the solution that will best meet them, choosing design elements that will give the greatest return for the least time/money investment, and knowing how to best deliver the training from point A to point B (or points B through Z, as the case may be).

ERIC Digest: Knowledge Management in Instructional Design

ERIC Digest: Knowledge Management in Instructional Design
This article talks about using KM tools to make the ID process more effective and efficient..."The ability to provide communication, coordination, collaboration and control makes it possible for an ID team to minimize time spent on mundane tasks (such as tracking documents and reconciling different versions) and focus on higher-level problem-solving activities (analyzing perceived problems, determining how to improve solutions based on outcome assessments, and so on). "
I have come across many off-shore development houses that have well-developed collaboration systems, some even extending Macromedia's Site Spring project management software, to provide KM functionalities.

I3 Update: The 3Cs of Knowledge Sharing:

I3 Update: The 3Cs of Knowledge Sharing:Culture, Co-opetition and Commitment
One of the challenges of knowledge management is that of getting people to share their knowledge. Why should people give up their hard-won knowledge, when it is one of their key sources of personal advantage? In some organizations, sharing is natural. In others the old dictum "knowledge is power" reigns. In this article we explore some of the barriers and offers some pointers to overcoming them.

SMH: Queensland e-learning out of the cradle but still in nappies

SMH: Queensland e-learning out of the cradle but still in nappies
The process of transforming e-learning from a bunch of good ideas into a viable industry is turning out to be no mean feat...And what e-learning means to educators and trainers is still not always clear, either. Some people see the technology as empowering teachers to easily package their own content for online consumption; others believe it will support a new mass market of standardised courseware, potentially decreasing the number of course providers in the world.

Knowinc: KM definitions

Knowinc: KM definitions
A very nice collection of KM definitions given by prominent practitioners.
Via Columntwo

Darwin: Cutting Classes

Darwin: Cutting Classes
The value of e-learning used to be, and sometimes still is, calculated in figures

Boxes and Arrows: Inconspicuous Consumption: Lessons for Web Design from Mall and Retail Design

Boxes and Arrows: Inconspicuous Consumption: Lessons for Web Design from Mall and Retail Design
But, in many ways, websites are like shops in a mall--even websites that are not primarily intended for commerce. They compete with other websites for

Usabililty SIG: Usability checklist for e-learning

Usability SIG: Usability checklist for e-learning
Useful set of guidelines to keep in mind when developing e-learning courses. It covers Site Design, Navigation, Module Design, Content Organization, Sequencing, Graphics and Text.
[Note: The document is a MS-Word document and is password protected, but you can view it in Read-only mode.]

The Chronicle: Students Embrace the Internet, but Not as Replacement to Classrooms, Study Finds

The Chronicle: Students Embrace the Internet, but Not as Replacement to Classrooms, Study Finds
The students in the survey said they most often sent e-mail messages to faculty members to make appointments with them, discuss grades, or ask for clarification about assignments. Three-fourths said they use the Internet more than the library when searching for information. Sixty-eight percent said that they had subscribed to academically oriented mailing lists.

Marketingprofs: Top Tips to Write a Persuasive Case Study

Marketingprofs: Top Tips to Write a Persuasive Case Study
Good pointers on how to write an engaging case study.
"Whether your company is large or small, you

CETIS: Learning content. Theirs, yours, mine and ours.

CETIS: Learning content. Theirs, yours, mine and ours
On the 30th of September, MIT's Open Course Ware (OCW) initiative will make the first batch of MIT learning resources available to the world. Free of charge. On the other side of the pond, the CELEBRATE project has just started to establish a digital repository to see, among many other things, what kind of model will generate a viable stock of learning objects for Europe's schools. Meanwhile, projects like the universal brokerage project and the UK's National Learning Network (NLN) are maturing nicely. The question that arises, then, is where all that learning content is going to come from, and, more importantly, who is going to make it.

TIME: Gearing Up For School

TIME: Gearing Up For School
Time.com surveys the best computers, peripherals, learning applications and websites to help students get plugged in for class.

Sessions: The ILUs are here!

Sessions: The ILUs are here!
Sessions.edu has launched a first-of-its-kind series of Flash tools called ILUs (Interactive Learning Units). These are a series of advanced Flash applications that enhance your learning experience.
Thanks Flazoom

Shirky: Broadcast Institutions, Community Values

Shirky: Broadcast Institutions, Community Values
If you were a broadcast media outlet thinking about community building, here are five things you would think about:
1. Audiences are built. Communities grow.
2. Communities face a tradeoff between size and focus.
3. Participation matters more than quality.
4. You may own the software, but the community owns itself.
5. The community will want to build. Help it, or at least let it.

CNET: McDonald’s pays to play with Sims

CNET: McDonald's pays to play with Sims
No. 1 video game publisher Electronic Arts said on Monday that it has struck multimillion-dollar product placement deals with fast-food giant McDonald's and chip heavyweight Intel for its heavily anticipated life-simulation game "The Sims Online."

Learning Circuits: Explaining E-Learning to Executives

Learning Circuits: Explaining E-Learning to Executives
As you begin to draft your business case, you also will need to develop a strategy for managing changes. Your business case will require various revisions, no doubt, before it's presented to management. Who decides when a change is needed? Who makes the change? What kind of change warrants issuance of a revision number? Do all changes, no matter how minor, call for a new revision number? How are changes tracked? What's the difference between a major and minor change? How are changes made to the case communicated to others? Those are the types of questions you will need to answer as you begin to construct your business case.
The major elements of your business case are as follows...

Fastrak: The great experiment

Fastrak: The great experiment
Clive Shepherd writes about e-labs, and how they can bridge the learning-doing gap. He gives examples of training network specialists...
E-labs allow learners the ability to interact freely with real network hardware and software over the Internet. Typically the learner is provided with a written description of a task to carry out and is then able to either configure network hardware or interact with server software in order to carry out the task in much the same way that they would if the equipment was sitting right in front of them.

Tech Learning: Mentored Learning

Tech Learning: Mentored Learning
Today, over 66% of online educational institutions offer some form of mentored-learning. Unfortunately, not many know what it means. As used today, "Mentored-learning" can mean anything from sending a student a couple of Emails to diligently monitoring a student's progress twenty-four hours a day, seven days a week. For the prospective student, trying to understand what you're getting is a formidable task. This article provides you with some questions that you can ask eLearning companies to help you understand what they mean by mentored-learning.

Design Interact: the Challenge of Developing Online Learning Materials

Design Interact: The Challenge of Developing Online Learning Materials
As tools to create online learning applications develop and become more accessible to both designers and students, it will become increasingly important to consider HOW people learn and identify new ways to structure materials to facilitate the process. Course creators must embrace the potential of online learning and include non-linear approaches to the basic organization and creation of course content.

CRM Assist: E-learning and Integration Projects Best for Roi

CRM Assist: E-learning and Integration Projects Best for Roi
E-business integration and e-learning projects delivered the best return on investment (ROI) this year, with e-commerce and business-to-business (B2B)marketplaces, customer relationship management (CRM) and content management lagging behind, according to research.

Suite101: Are Your Virtual Classes as Successful as They Could Be?

Suite101: Are Your Virtual Classes as Successful as They Could Be?
Some strategies to use when delivering a synchronous learning class...
"That being the case, why is learner engagement such a tough challenge for synchronous trainers? It

Adaptive Path: Site Navigation: A Few Helpful Definitions

Adaptive Path: Site Navigation: A Few Helpful Definitions
Every site can be organized into primary, utility, and footer navigation... By understanding these three components of global navigation, you

Training Magazine: Play it Again Sam…

Training Magazine: Play it Again Sam...
- Thoughts and Resources for Learning Flash MX

Elliott Masie: Get your skates on for e-learning success

Elliott Masie: Get your skates on for e-learning success
Corporate training communities must be fast and agile enough to meet ever-changing business needs, or top management will ignore them. E-learning

First Monday: Children’s Use of New Technology for Picture-Taking

First Monday: Children's Use of New Technology for Picture-Taking
Photographs are often associated with children: People have children, they take pictures of them. We don't very often think about children as picture-takers, but our recent work has moved us in that direction. As part of an interest in children's use of new technology, we have studied children's picture-taking with new camera, computer, and Web technology. In this article, we discuss why and how children take pictures. We also discuss the issue of photofakery.

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