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Looking Back on 16 Years of Paper Prototyping

Jared Spool writes about the changes in paper prototyping over the years:

"While design programs, such as Illustrator or Dreamweaver, have become much easier then when we first started using this technique, they are still too cumbersome to produce the rough designs we require for a quality paper prototype. Every time we've tried to use them, we find ourselves bogged down with lining things up neatly and other micro-design activities that take time and tell us nothing about the design's effectiveness. The programs are great once the basic design elements are established, but for the initial round of paper tests, we find them to be overkill and distracting."

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