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AJET: Designing real life cases to support authentic design activities

AJET: Designing real life cases to support authentic design activities
Teachers in a range of disciplines are interested in engaging their students in authentic activities that reflect the experiences of real world practitioners. Adopting this approach requires the design and implementation of learning environments that incorporate and support such activities. This paper describes two real life cases developed as support materials for learners undertaking a major multimedia design project.

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